The positive reviews Deathloop has received since its recent release has taken the video game industry by surprise. The Arkane Studios shooter, distributed by Bethesda, has garnered excellent ratings in its early days at disposal. However, it is not without its drawbacks. For example, users have complained about major performance issues in the PC version available on Steam; and the root of them could be tied to the use of DRM.
Anti-piracy systems are not new to the world of video games; as well as the frequent complaints that are related to “collateral effects” caused by its implementation. In the specific case of Deathloop, players have come across a sudden drop in frames per second -the infamous stuttering- that makes it very difficult to run the game normally.
It is not known for sure what the cause of the problem is, but the first speculation of the players points against the DRM technology. It could be a whimsical accusation, were it not for Denuvo being the software involved. This tool has already been the subject of controversy in recent times for, apparently, causing similar inconveniences in other games. The most notorious case has been that of Resident Evil 8: Village, although it has also been talked about in the Humankind beta. The Deathloop thing is not something new, obviously.
Anti-piracy system would affect the performance of ‘Deathloop’
Although from Bethesda they have promised to review the performance problems in Deathloop, users have flooded the game page on Steam with negative reviews. In fact, reviews on the Valve platform are currently listed as “mixed”; clearly, this is due to the large number of thumbs down it has received.
“We are investigating the issue as a priority and will update you with more specific information as soon as possible,” posted a member of Bethesda’s communication team on Reddit (via VGC).
Denuvo DRM has been criticized on other occasions for the alleged consumption of excess resources while running a video game. We will see what decision the developers make, if high CPU usage during gameplay is confirmed as the cause of stuttering in Deathloop.